Source Code : Get the GraphicsEnvironment and GraphicsDevice
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Get the GraphicsEnvironment and GraphicsDevice

import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
public class ShowConfigurations {
public static void main(String[] args) {
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
GraphicsDevice defaultScreen = ge.getDefaultScreenDevice();
GraphicsConfiguration[] configurations = defaultScreen
.getConfigurations();
System.out.println("Default screen device: "
+ defaultScreen.getIDstring());
for (int i = 0; i < configurations.length; i++) {
System.out.println(" Configuration " + (i + 1));
System.out.println(" " + configurations[i].getColorModel());
}
System.exit(0);
}
}
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