Source Code : BufferImage based Label

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BufferImage based Label

        
/*
 * Copyright (c) 1995 - 2008 Sun Microsystems, Inc.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *   - Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *
 *   - Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 *   - Neither the name of Sun Microsystems nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.font.FontRenderContext;
import java.awt.geom.Rectangle2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;

import javax.imageio.ImageIO;
import javax.swing.JFrame;
public class ImageLabel extends Component {

  public static void main(String args[]) {

    JFrame frame = new JFrame("Image Label");
    BufferedImage img = null;
    try {
      String imageFileName = "painting.gif";
      img = ImageIO.read(new File(imageFileName));
    } catch (IOException e) {
    }
    frame.add("Center", new ImageLabel(img, "Java 2D Graphics!"));
    frame.pack();
    frame.setVisible(true);
  }

  BufferedImage img;
  String text;
  Font font;

  public ImageLabel(BufferedImage img, String text) {
    this.img = img;
    this.text = text;
    font = new Font("Serif", Font.PLAIN, 36);
  }

  /* We want to size the component around the text. */
  public Dimension getPreferredSize() {
    FontMetrics metrics = img.getGraphics().getFontMetrics(font);
    int width = metrics.stringWidth(text) * 2;
    int height = metrics.getHeight() * 2;
    return new Dimension(width, height);
  }

  public void paint(Graphics g) {

    /*
     * Draw the image stretched to exactly cover the size of the drawing area.
     */
    Dimension size = getSize();
    g.drawImage(img, 0, 0, size.width, size.height, 0, 0, img.getWidth(null),
        img.getHeight(null), null);

    /*
     * Fill a rounded rectangle centered in the drawing area. Calculate the size
     * of the rectangle from the size of the text
     */
    g.setFont(font);
    FontRenderContext frc = ((Graphics2D) g).getFontRenderContext();
    Rectangle2D bounds = font.getStringBounds(text, frc);

    int wText = (int) bounds.getWidth();
    int hText = (int) bounds.getHeight();

    int rX = (size.width - wText) / 2;
    int rY = (size.height - hText) / 2;
    g.setColor(Color.yellow);
    g.fillRoundRect(rX, rY, wText, hText, hText / 2, hText / 2);

    /*
     * Draw text positioned in the rectangle. Since the rectangle is sized based
     * on the bounds of the String we can position it using those bounds.
     */
    int xText = rX - (int) bounds.getX();
    int yText = rY - (int) bounds.getY();
    g.setColor(Color.black);
    g.setFont(font);
    g.drawString(text, xText, yText);
  }
}

   
    
    
    
    
    
    
    
  

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